Connor Gottfried Panic For Sale
Connor Gottfried
Panic, 2026
Aluminum composite panelling, 8” IPS screen, Raspberry Pi, NES emulator, Super Mario 2 ROM, NES controller, 3D printed controller wall mount
28” x 37” x 7”
About this work
Connor Gottfried has emerged as one of the more compelling voices in contemporary new media art, working at the intersection of nostalgia, interactivity, and technological archaeology. His practice interrogates the cultural weight of early video game systems, transforming obsolete hardware and software into objects that function simultaneously as sculpture, installation, and playable experience. Gottfried's work has drawn attention for its rigorous conceptual framework while remaining genuinely accessible—a balance that has positioned him favorably among collectors seeking engagement with digital culture's material history. Panic presents a fully operational Nintendo Entertainment System emulator running Super Mario Bros. 2, embedded within a sleek aluminum composite panel that evokes the minimalist aesthetics of commercial display technology. The work includes a wall-mounted NES controller, inviting viewers to participate directly in gameplay, collapsing the traditional distance between artwork and audience. The choice of Super Mario Bros. 2 is deliberate: the game's origins as a reskinned Japanese title and its surreal, dream-sequence narrative have made it a touchstone for discussions of authenticity, adaptation, and the constructed nature of gaming canon. By housing these elements within gallery-grade materials—the precision of the 8-inch IPS screen, the architectural permanence of the aluminum housing—Gottfried elevates the ephemeral act of play into something monumental. The work asks whether interactivity diminishes or enhances an object's status as art, and whether our relationship to childhood media can ever be extricated from nostalgia's distortions. For acquisition inquiries regarding this work, please contact Guy Hepner directly.
Price on Application
Edition & Provenance
- Year
- 2026
- Medium
- Aluminum composite panelling, 8” IPS screen, Raspberry Pi, NES emulator, Super Mario 2 ROM, NES controller, 3D printed controller wall mount

More from this series

Connor Gottfried
*Batteries Not Included
2025

Connor Gottfried
An Octopus's Garden (Soundtracks)
2025

Connor Gottfried
Blast-o-Matic
2025

Connor Gottfried
Bleach
2025

Connor Gottfried
Bounded but Infinite (Crystal)
2025

Connor Gottfried
Cartoon Acid
2026

Connor Gottfried
Carts I-XIX
2025

Connor Gottfried
CTRL-C
2025

Connor Gottfried
Densetsu
2026

Connor Gottfried
Eat my Shorts! (Amnestic re-embodiment)
2025

Connor Gottfried
Haters
2026

Connor Gottfried
If you want to be free, be free (Rodney Mullen and non-conformity)
2025

Connor Gottfried
In Dreams
2026

Connor Gottfried
Judy 3077
2025

Connor Gottfried
Levels
2025

Connor Gottfried
New Worlds
2025

Connor Gottfried
Opaque (Purple)
2025

Connor Gottfried
Opaque (Turquoise)
2025

Connor Gottfried
Polygon
2025

Connor Gottfried
Pop-up
2026

Connor Gottfried
Surveillance State
2025

Connor Gottfried
The Mushroom Kingdom (Fungus)
2026

Connor Gottfried
Turn/Tables (PaRappa's Delight)
2026

Connor Gottfried
Unboxing (Dragon Ball Z)
2025
Related Reading
About the Sculptures Series
Explore Connor Gottfried's compelling Sculpture series, a collection that bridges contemporary fine art with cultural commentary. Featuring distinctive works such as Unboxing (Dragon Ball Z), Eat my Shorts! (Amnestic re-embodiment), and the meditative Liquid Crystal III, Gottfried's sculptures demonstrate a sophisticated engagement with memory, materiality, and nostalgia. The series encompasses conceptually rich pieces including Woven Threads (Stepping Through Time) and the Maps to the Stars' Homes diptych, alongside the immersive An Octopus's Garden (Soundtracks) installation. Each work reveals Gottfried's distinctive approach to transforming everyday references and pop culture into deeply personal artistic statements. The collection showcases his technical mastery across diverse sculptural techniques, creating works that resonate with contemporary collectors seeking substance and originality. Whether exploring themes of embodiment, temporal displacement, or sensory experience, these sculptures represent significant additions to a serious art collection. Multiple works remain available for purchase or can be acquired from the artist's current inventory. Enquire about availability and pricing for pieces that speak to your collecting vision.

About Connor Gottfried
Connor Gottfried is a Canadian artist, engineer, and musician based in Calgary. His interest in technology began at age five, when his father brought home an Apple II computer, sparking a lifelong fascination with computation and interactive systems that later became central to his art.
Gottfried builds large scale, playable sculptures and wall pieces from repurposed retro electronics, including Game Boys, Walkmans, cassette decks, and vintage game consoles. He combines acrylic, aluminum, and salvaged circuitry to transform outdated technology into interactive, often illuminated art objects, many of which retain their original playable function. His work explores themes of childhood, nostalgia, and obsolescence, treating old consoles and gadgets not as discarded relics but as objects capable of renewal.
His practice also incorporates an element of chance, using scraped paint, layered materials, and improvisation to let unplanned outcomes shape the final piece. Alongside his visual art, Gottfried has released numerous albums of experimental music and works as a technologist focused on education.
His work has been shown internationally, including at Guy Hepner in New York, StolenSpace in London, and galleries in Taiwan, with notable series including Lost Visions of the Future and Play.
Guy Hepner works with collectors seeking Connor Gottfried's playable sculptures built from reimagined retro technology. Contact us to discuss available inventory.







