Guy Hepner Gallery

Connor Gottfried Panic For Sale

Connor Gottfried
Connor Gottfried - Panic, 2026, Aluminum composite panelling, 8” IPS screen, Raspberry Pi, NES emulator, Super Mario 2 ROM...

Panic, 2026

Aluminum composite panelling, 8” IPS screen, Raspberry Pi, NES emulator, Super Mario 2 ROM, NES controller, 3D printed controller wall mount

28” x 37” x 7”

About this work

Connor Gottfried has emerged as one of the more compelling voices in contemporary new media art, working at the intersection of nostalgia, interactivity, and technological archaeology. His practice interrogates the cultural weight of early video game systems, transforming obsolete hardware and software into objects that function simultaneously as sculpture, installation, and playable experience. Gottfried's work has drawn attention for its rigorous conceptual framework while remaining genuinely accessible—a balance that has positioned him favorably among collectors seeking engagement with digital culture's material history. Panic presents a fully operational Nintendo Entertainment System emulator running Super Mario Bros. 2, embedded within a sleek aluminum composite panel that evokes the minimalist aesthetics of commercial display technology. The work includes a wall-mounted NES controller, inviting viewers to participate directly in gameplay, collapsing the traditional distance between artwork and audience. The choice of Super Mario Bros. 2 is deliberate: the game's origins as a reskinned Japanese title and its surreal, dream-sequence narrative have made it a touchstone for discussions of authenticity, adaptation, and the constructed nature of gaming canon. By housing these elements within gallery-grade materials—the precision of the 8-inch IPS screen, the architectural permanence of the aluminum housing—Gottfried elevates the ephemeral act of play into something monumental. The work asks whether interactivity diminishes or enhances an object's status as art, and whether our relationship to childhood media can ever be extricated from nostalgia's distortions. For acquisition inquiries regarding this work, please contact Guy Hepner directly.

Price on Application

Edition & Provenance

Year
2026
Medium
Aluminum composite panelling, 8” IPS screen, Raspberry Pi, NES emulator, Super Mario 2 ROM, NES controller, 3D printed controller wall mount

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About the Sculptures Series

Explore Connor Gottfried's compelling Sculpture series, a collection that bridges contemporary fine art with cultural commentary. Featuring distinctive works such as Unboxing (Dragon Ball Z), Eat my Shorts! (Amnestic re-embodiment), and the meditative Liquid Crystal III, Gottfried's sculptures demonstrate a sophisticated engagement with memory, materiality, and nostalgia. The series encompasses conceptually rich pieces including Woven Threads (Stepping Through Time) and the Maps to the Stars' Homes diptych, alongside the immersive An Octopus's Garden (Soundtracks) installation. Each work reveals Gottfried's distinctive approach to transforming everyday references and pop culture into deeply personal artistic statements. The collection showcases his technical mastery across diverse sculptural techniques, creating works that resonate with contemporary collectors seeking substance and originality. Whether exploring themes of embodiment, temporal displacement, or sensory experience, these sculptures represent significant additions to a serious art collection. Multiple works remain available for purchase or can be acquired from the artist's current inventory. Enquire about availability and pricing for pieces that speak to your collecting vision.

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Panic

About Connor Gottfried

Connor Gottfried is a Canadian artist, engineer, and musician based in Calgary. His interest in technology began at age five, when his father brought home an Apple II computer, sparking a lifelong fascination with computation and interactive systems that later became central to his art.

Gottfried builds large scale, playable sculptures and wall pieces from repurposed retro electronics, including Game Boys, Walkmans, cassette decks, and vintage game consoles. He combines acrylic, aluminum, and salvaged circuitry to transform outdated technology into interactive, often illuminated art objects, many of which retain their original playable function. His work explores themes of childhood, nostalgia, and obsolescence, treating old consoles and gadgets not as discarded relics but as objects capable of renewal.

His practice also incorporates an element of chance, using scraped paint, layered materials, and improvisation to let unplanned outcomes shape the final piece. Alongside his visual art, Gottfried has released numerous albums of experimental music and works as a technologist focused on education.

His work has been shown internationally, including at Guy Hepner in New York, StolenSpace in London, and galleries in Taiwan, with notable series including Lost Visions of the Future and Play.

Guy Hepner works with collectors seeking Connor Gottfried's playable sculptures built from reimagined retro technology. Contact us to discuss available inventory.

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