Connor Gottfried In Dreams For Sale
Connor Gottfried
In Dreams, 2026
Aluminum composite panelling, 8” IPS screen, 7” IPS screen, Raspberry Pi, NES emulator, Super Mario 2 ROM, NES controller, video player, 3D printed controller wall mount
30.5” x 37” x 7”
About this work
Connor Gottfried has established himself as a distinctive voice within the growing field of new media and interactive art, creating works that interrogate the relationship between nostalgia, technology, and embodied experience. His practice draws from the visual and mechanical language of early gaming systems, transforming consumer electronics into meditative sculptural objects that invite prolonged engagement rather than passive observation. In Dreams represents a significant development in Gottfried's ongoing exploration of the Nintendo Entertainment System as both cultural artifact and artistic medium. The work incorporates functional hardware—dual IPS screens, a Raspberry Pi running an NES emulator, and an original controller—within a precisely fabricated aluminum composite structure. The piece runs Super Mario Bros. 2, a game notably derived from an unrelated Japanese title and distinguished by its dreamlike imagery and mechanics. Gottfried's selection is deliberate; the game's surreal qualities and contested origin story mirror the artist's interest in how memory reshapes our understanding of familiar objects and experiences. The sculptural housing elevates the interactive components beyond their utilitarian origins while the custom 3D printed controller mount extends an implicit invitation to play, collapsing the distance between viewer and participant. This tension—between the artwork's formal presence and its demand for physical engagement—positions the piece within broader contemporary conversations about screen-based experience and the museological treatment of digital culture. At 30.5 by 37 by 7 inches, the work maintains a domestic scale that reinforces its thematic concerns with private ritual and personal memory. For acquisition inquiries regarding this work, please contact Guy Hepner directly.
Price on Application
Edition & Provenance
- Year
- 2026
- Medium
- Aluminum composite panelling, 8” IPS screen, 7” IPS screen, Raspberry Pi, NES emulator, Super Mario 2 ROM, NES controller, video player, 3D printed controller wall mount

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About the Sculptures Series
Explore Connor Gottfried's compelling Sculpture series, a collection that bridges contemporary fine art with cultural commentary. Featuring distinctive works such as Unboxing (Dragon Ball Z), Eat my Shorts! (Amnestic re-embodiment), and the meditative Liquid Crystal III, Gottfried's sculptures demonstrate a sophisticated engagement with memory, materiality, and nostalgia. The series encompasses conceptually rich pieces including Woven Threads (Stepping Through Time) and the Maps to the Stars' Homes diptych, alongside the immersive An Octopus's Garden (Soundtracks) installation. Each work reveals Gottfried's distinctive approach to transforming everyday references and pop culture into deeply personal artistic statements. The collection showcases his technical mastery across diverse sculptural techniques, creating works that resonate with contemporary collectors seeking substance and originality. Whether exploring themes of embodiment, temporal displacement, or sensory experience, these sculptures represent significant additions to a serious art collection. Multiple works remain available for purchase or can be acquired from the artist's current inventory. Enquire about availability and pricing for pieces that speak to your collecting vision.

About Connor Gottfried
Connor Gottfried is a Canadian artist, engineer, and musician based in Calgary. His interest in technology began at age five, when his father brought home an Apple II computer, sparking a lifelong fascination with computation and interactive systems that later became central to his art.
Gottfried builds large scale, playable sculptures and wall pieces from repurposed retro electronics, including Game Boys, Walkmans, cassette decks, and vintage game consoles. He combines acrylic, aluminum, and salvaged circuitry to transform outdated technology into interactive, often illuminated art objects, many of which retain their original playable function. His work explores themes of childhood, nostalgia, and obsolescence, treating old consoles and gadgets not as discarded relics but as objects capable of renewal.
His practice also incorporates an element of chance, using scraped paint, layered materials, and improvisation to let unplanned outcomes shape the final piece. Alongside his visual art, Gottfried has released numerous albums of experimental music and works as a technologist focused on education.
His work has been shown internationally, including at Guy Hepner in New York, StolenSpace in London, and galleries in Taiwan, with notable series including Lost Visions of the Future and Play.
Guy Hepner works with collectors seeking Connor Gottfried's playable sculptures built from reimagined retro technology. Contact us to discuss available inventory.







