Connor Gottfried Densetsu For Sale
Connor Gottfried
Densetsu, 2026
Aluminum composite panelling, 7” IPS screen, Raspberry Pi, SNES emulator, Legend of Zelda ROM, SNES controller, 3D printed controller wall mount
24” x 37” x 6”
About this work
Connor Gottfried has emerged as one of the more compelling voices in the contemporary dialogue between fine art and interactive media, building a practice that interrogates our relationship with digital nostalgia and the artifacts of gaming culture. His work occupies a distinctive position at the intersection of sculpture, installation, and functional technology, challenging traditional boundaries of what constitutes a static artwork versus a participatory experience. *Densetsu*, completed in 2026, exemplifies Gottfried's mature approach to embedding playable video game systems within refined sculptural forms. The title—Japanese for "legend"—directly references the work's central component: a fully operational Legend of Zelda ROM running through a Raspberry Pi and SNES emulator, displayed on a seven-inch IPS screen set within precision-cut aluminum composite panelling. The inclusion of an original SNES controller with custom 3D printed wall mount transforms the piece from mere tribute into genuine interactive installation, inviting viewers to cross the threshold from observer to participant. What distinguishes Gottfried's practice is his refusal to treat gaming artifacts as kitsch or purely nostalgic. Instead, he elevates these cultural touchstones through deliberate material choices and formal rigor, creating works that function simultaneously as contemporary sculpture and preservation of digital heritage. The aluminum composite construction lends industrial weight and permanence to ephemeral software, while the modest screen scale maintains an intimate, almost devotional quality appropriate to the game's enduring influence on multiple generations. For acquisition inquiries regarding this work by Connor Gottfried, please contact Guy Hepner directly.
Price on Application
Edition & Provenance
- Year
- 2026
- Medium
- Aluminum composite panelling, 7” IPS screen, Raspberry Pi, SNES emulator, Legend of Zelda ROM, SNES controller, 3D printed controller wall mount

More from this series

Connor Gottfried
*Batteries Not Included
2025

Connor Gottfried
An Octopus's Garden (Soundtracks)
2025

Connor Gottfried
Blast-o-Matic
2025

Connor Gottfried
Bleach
2025

Connor Gottfried
Bounded but Infinite (Crystal)
2025

Connor Gottfried
Cartoon Acid
2026

Connor Gottfried
Carts I-XIX
2025

Connor Gottfried
CTRL-C
2025

Connor Gottfried
Eat my Shorts! (Amnestic re-embodiment)
2025

Connor Gottfried
Haters
2026

Connor Gottfried
If you want to be free, be free (Rodney Mullen and non-conformity)
2025

Connor Gottfried
In Dreams
2026

Connor Gottfried
Judy 3077
2025

Connor Gottfried
Levels
2025

Connor Gottfried
New Worlds
2025

Connor Gottfried
Opaque (Purple)
2025

Connor Gottfried
Opaque (Turquoise)
2025

Connor Gottfried
Panic
2026

Connor Gottfried
Polygon
2025

Connor Gottfried
Pop-up
2026

Connor Gottfried
Surveillance State
2025

Connor Gottfried
The Mushroom Kingdom (Fungus)
2026

Connor Gottfried
Turn/Tables (PaRappa's Delight)
2026

Connor Gottfried
Unboxing (Dragon Ball Z)
2025
Related Reading
About the Sculptures Series
Explore Connor Gottfried's compelling Sculpture series, a collection that bridges contemporary fine art with cultural commentary. Featuring distinctive works such as Unboxing (Dragon Ball Z), Eat my Shorts! (Amnestic re-embodiment), and the meditative Liquid Crystal III, Gottfried's sculptures demonstrate a sophisticated engagement with memory, materiality, and nostalgia. The series encompasses conceptually rich pieces including Woven Threads (Stepping Through Time) and the Maps to the Stars' Homes diptych, alongside the immersive An Octopus's Garden (Soundtracks) installation. Each work reveals Gottfried's distinctive approach to transforming everyday references and pop culture into deeply personal artistic statements. The collection showcases his technical mastery across diverse sculptural techniques, creating works that resonate with contemporary collectors seeking substance and originality. Whether exploring themes of embodiment, temporal displacement, or sensory experience, these sculptures represent significant additions to a serious art collection. Multiple works remain available for purchase or can be acquired from the artist's current inventory. Enquire about availability and pricing for pieces that speak to your collecting vision.

About Connor Gottfried
Connor Gottfried is a Canadian artist, engineer, and musician based in Calgary. His interest in technology began at age five, when his father brought home an Apple II computer, sparking a lifelong fascination with computation and interactive systems that later became central to his art.
Gottfried builds large scale, playable sculptures and wall pieces from repurposed retro electronics, including Game Boys, Walkmans, cassette decks, and vintage game consoles. He combines acrylic, aluminum, and salvaged circuitry to transform outdated technology into interactive, often illuminated art objects, many of which retain their original playable function. His work explores themes of childhood, nostalgia, and obsolescence, treating old consoles and gadgets not as discarded relics but as objects capable of renewal.
His practice also incorporates an element of chance, using scraped paint, layered materials, and improvisation to let unplanned outcomes shape the final piece. Alongside his visual art, Gottfried has released numerous albums of experimental music and works as a technologist focused on education.
His work has been shown internationally, including at Guy Hepner in New York, StolenSpace in London, and galleries in Taiwan, with notable series including Lost Visions of the Future and Play.
Guy Hepner works with collectors seeking Connor Gottfried's playable sculptures built from reimagined retro technology. Contact us to discuss available inventory.







